

First and foremost, this is due to the overhauled physics engine, which includes a brand new tyre and surface model. While that accessibility is not totally lost, this is a much more serious attempt at reproducing an authentic rally experience. Previous titles in the series leaned heavily on the ‘arcade’ side of the fence, being pick-up-and-play, gamepad-focused affairs. One of the ultimate driving challenges, rallying is an intoxicating sport, captured by Codemasters better than ever before. “ Samir, you’re breaking the car!” A phrase that often runs through my head as I fail to listen to my co-driver and wrap myself around a tree. Launching into what looks like a giant grey sphere with a tyre tread pattern, it’s a promisingly polished start.Īvailable On: Oculus Home (Rift), Steam (Rift) The Early Access beta, which itself was unusual for the studio, resulted in plenty of community engagement and saw some experimentation, including early VR support for the Rift DK2, hence the huge anticipation for the official release supporting the consumer Rift ‘CV1’ headset. Originally drifting its way onto PC in April 2015, developer Codemasters took the plunge into rally simulation for the first time.

Available on the Oculus Store today (and via an update for the existing Steam version), DiRT Rally is the latest driving game to receive a VR makeover with Oculus Rift support.
